800圆00 It's shell or be shelled on the battlefield as you pummel other players into the earth with a seemingly endless arsenal of weapons launched from your very own mobile tank in this tactical online multiplayer display of strategy and skill. In an older version of the game, a bug existed where if you fired bumper bombs at 0 power and 90 degrees, the projectiles would accelerate towards the left of the screen. ShellShock Live To download a zip package with the game and images, click here.The projectiles can also be spawned under ground, to drop your enemy, which is best done with low power.If an enemy is on the bottom of map, you can move so that the enemy is between the 30-64 power mark then fire at a 0 angle and all shots will hit them.The projectiles spawn at your 64 power mark and fly backwards to the 22 power mark were they hit your bumper.This bug also exists for fat stacks and its upgrades. The projectiles will become suspended in midair and will stay in the screen until the shots time out. W Weapon Types (5 C, 7 P) Pages in category 'Weapons' The following 165 pages are in this category, out of 165 total. A bug exists when the weapon is shot at 0 power. in: ShellShock Live Weapons Category page Edit Subcategories This category has only the following subcategory.If the projectiles are somehow prevented from hitting the created bumper, they will continue to fly in straight lines until hitting the terrain or fly out of the screen. Before hitting the bumper the weapon creates, the projectiles are smaller in appearance and are not affected by gravity.In best case it deals 40 damage.Similar to the prior tiers, but the projectiles are red and there are more fired. Volcano - basically bulger, deals 20 damage at hit and additional 10 in average by fire projectiles. Throwing Star - deals 20-80 damage, affects a small area so it can hit multiply enemies if they are close, but it is not easy to use. Tangent Fire - a bad weapon, in perfect case it deals 50 damage, usually it does around 15 Skeet - it is very hard to use it correctly, if you do, you can deal 70 damage to close enemy. It is quite consistent, most shots do at least 60 damage, but rarely it deals only 20. Summoner - you have to hit it almost perfectly, if you do, it deals up to 100 damage. If enemy is close to a bouncer wall, it can deal even more. Direct hit sometimes does more than 100 damage, sometimes 20, usually around 60. ShellShock Live is an online multiplayer arcade strategy game by kChamp Games that is inspired by DOS-era tank dueling titles like Scorched Earth.Demolish your friends with hundreds of upgradable weapons shot from your customizable tank.Earn XP to level up and unlock new tanks, weapons, and gear. Travelers - inconsistent, but high damage weapon. 1 Bumper Bombs 2 Bumper Array 3 Bumper Assault 4 Tips & Trivia Bumper Bombs Bumper Array Bumper Assault Tips & Trivia Before hitting the bumper the weapon creates, the projectiles are smaller in appearance and are not affected by gravity. Deals 66 damage, upgrades are even better. A Second Chance, Asteroids, ShellShock Live 2, Minecraft Tower Defense 2 Hacked Zombie. Wicked Witch - homing weapon, but its trajectory is weird and sometimes instead of homing it avoids enemy. This is the ideal endgame Summoner build: Stardust Dragon Staff. If you manage to use perfectly, it may deal up to 100 damage, usually around 60. Jack-O-Lantern - grenade like weapon, and inconsistent damage. Skeet, can do alot of damage, best results occur when shot at med - long range at a low angle (30 degrees). Max level can do 240 damage if all projectiles hit. (80ish) Throwing star, can do a lot of damage under the right conditions. Oddball - does 20-30 damage and very inconsistentīotherer - is a very high damaging weapon, best close range weapon in game (upgrade deals more than 200 damage) and in long range it is good because it does not require precise aiming and deals 50-90 damage. Summoner, decent weapon, usually does a good amount of damage on a direct hit.
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